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  2. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.

  3. HDRI - Wikipedia

    en.wikipedia.org/wiki/HDRI

    Download QR code; Print/export Download as PDF; Printable version; ... move to sidebar hide. HDRI may stand for: High dynamic range imaging; Hot direct reduced iron ...

  4. Blood Gulch - Wikipedia

    en.wikipedia.org/wiki/Blood_Gulch

    Blood Gulch takes place in a box canyon on a Halo ring that is enclosed on all sides by high natural walls. The canyon's interior is a "vast expanse of undulating landscape and scattered pieces of natural cover", with a base on each end for the Red and Blue teams. [3]

  5. Digital imaging - Wikipedia

    en.wikipedia.org/wiki/Digital_imaging

    Digital imaging or digital image acquisition is the creation of a digital representation of the visual characteristics of an object, [1] such as a physical scene or the interior structure of an object.

  6. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    HDRI stands for High dynamic range image and is a 360° image that is wrapped around a 3D model as an outdoor setting and uses the sun typically as a light source in the sky. The textures from the model can reflect the direct and ambient light and colors from the HDRI. [10]

  7. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Cube mapping is preferred over other methods of environment mapping because of its relative simplicity. Also, cube mapping produces results that are similar to those obtained by ray tracing, but is much more computationally efficient – the moderate reduction in quality is compensated for by large gains in efficiency.

  8. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios.Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties.

  9. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    POV-Ray, in addition to standard 3D geometric shapes like tori, spheres, and heightfields, supports mathematically defined primitives such as the isosurface (a finite approximation of an arbitrary function), the polynomial primitive (an infinite object defined by a 15th order or lower polynomial), the julia fractal (a 3-dimensional slice of a 4 ...