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  2. GoldenEye 007 (1997 video game) - Wikipedia

    en.wikipedia.org/wiki/GoldenEye_007_(1997_video...

    GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. It is based on the 1995 James Bond film GoldenEye , with the player controlling the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon .

  3. The World Is Not Enough (Nintendo 64 video game) - Wikipedia

    en.wikipedia.org/wiki/The_World_Is_Not_Enough...

    The game supports the Nintendo 64 Expansion Pak, which provides enhanced graphics and visual effects. A Controller Pak is required to save the player's progress through the game. The World Is Not Enough received generally positive reviews from critics and was frequently compared to Rare's Nintendo 64 first-person shooters GoldenEye 007 and ...

  4. List of Nintendo 64 games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_64_games

    The Nintendo 64 Nintendo 64 Game Paks. Super Mario 64, the reverse of a North American, a PAL region, and a Japanese region game with identical tabs near its bottom edge. The Nintendo 64 home video game console's library of games were primarily released in a plastic ROM cartridge called the Game Pak.

  5. List of video games developed by Rare - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The company is best known for its platform games, which include the Donkey Kong Country series and the Banjo-Kazooie series, and for its Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. This list includes games produced by Rare after its formation.

  6. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    The Nintendo 64 [b] (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997.

  7. Perfect Dark - Wikipedia

    en.wikipedia.org/wiki/Perfect_Dark

    GoldenEye 007 director Martin Hollis led the game's production for the first fourteen months of its near three-year development cycle before he left Rare to pursue other interests. The game is one of the most technically-advanced titles for the Nintendo 64, and requires an Expansion Pak to access the campaign mode and most of the multiplayer ...

  8. 1997 in video games - Wikipedia

    en.wikipedia.org/wiki/1997_in_video_games

    1997 saw many sequels and prequels in video games, such as Final Fantasy VII, Castlevania: Symphony of the Night, GoldenEye 007, Star Fox 64, Crash Bandicoot 2: Cortex Strikes Back, Quake II, Mega Man Legends, Riven, Tomb Raider II, Dark Rift, Tekken 3 and Virtua Striker 2, along with new titles such as Oddworld: Abe's Oddysee, Gran Turismo, Diablo, Grand Theft Auto and Fallout.

  9. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    GoldenEye 007 (Nintendo 64) by Rare and Nintendo is a critically acclaimed game that helped make the first-person shooter a potential popular genre on consoles. The game has subsequently become credited alongside Shiny Entertainment 's MDK for pioneering and popularising the now-standard inclusion of scoped sniper rifles in video games.