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Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like Play Meter [1] and RePlay, [2] home entertainment magazines like Video, [3] as well as magazines focused on computing and new information technologies like InfoWorld or Popular Electronics.
CGMagazine first broke into the publishing scene in 2010, [1] with a special emphasis on digital and analog media, video gaming, and generalized media. CGMagazine has both a bi-monthly physical publication, [2] and a digital version. It moved to the Niagara region from Toronto. [3]
Pages in category "Video game magazines published in the United States" The following 8 pages are in this category, out of 8 total.
This is a list of teen magazines. Magazines. 16 (magazine) 20 Ans; American Cheerleader; Bananas (discontinued) Bis; Bliss; Bop; Boys' Life; Bravo (Germany) Brio; Cicada;
For the older teens and young adults on your list, this graphic novel chronics the author's life in Iran during the Islamic Revolution in the 70s and 80s. It’s a powerful, wise, funny and ...
There are conflicting claims regarding which of the first two electronic video game magazines was the "first to be published regularly" online. Originally starting as a print fanzine in April 1992, [13] Game Zero magazine, claims to have launched a web page in November 1994, [14] with the earliest formal announcement of the page occurring in ...