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The Sumerian Game is an early text-based strategy video game of land and resource management.It was developed as part of a joint research project between the Board of Cooperative Educational Services of Westchester County, New York and IBM in 1964–1966 for investigation of the use of computer-based simulations in schools.
Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game ...
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Freeciv is a single-and multiplayer turn-based strategy game for workstations and personal computers inspired by the proprietary Sid Meier's Civilization series. It is available for most desktop computer operating systems and available in an online browser version. [3] Released under the GNU GPL-2.0-or-later, [2] Freeciv is free and open-source ...
Another remake based on that series, under a very similar title, Sid Meier's Civilization: The Board Game, was released in 2010 by Fantasy Flight Games, followed by Civilization: A New Dawn in 2017. [102] [103] Through the Ages: A Story of Civilization is a board game for 2–4 players designed by Vlaada Chvatil and published by Czech Board ...
Hamurabi is a text-based strategy video game centered on resource management in which the player, identified in the text as the ancient Babylonian king Hammurabi, enters numbers in response to questions posed by the game. The resources that the player must manage are people, acres of land, and bushels of grain.
The tile-based graphics use code page 437 characters as tiles, giving it the appearance of a text-based game. [8] [9] The paid edition replaces the characters with pixel art sprites and includes an option to switch between the new and old visuals in the settings menu. [10] [11]
The earliest city-building game was The Sumerian Game (1964), a text-based mainframe game written by Mabel Addis, based on the ancient Sumerian city of Lagash. It was subsequently adapted into The Sumer Game (1968), later known as Hamurabi. [2]