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Sonic Adventure 2 [a] is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast.It features two good-vs-evil stories: Sonic the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog, Doctor Eggman, and Rouge the Bat attempt to conquer it.
Shadow is a divisive Sonic character. [12] [50] Some, such as East, who ranked him one of the series' best characters, praise him for his role in Sonic Adventure 2; [70] [12] Game Informer 's Brian Shea called Shadow a "fun equal" to Sonic who delivered the series' traditional sense of speed, [81] and Polygon 's Allegra Frank said he is a fan ...
Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
Sonic Adventure 2 made its debut at E3 2000 [116] and was released in June 2001. [117] The sequel was designed to be more action-oriented than the slower-paced, story-centric Adventure and to give all the characters equal playtime. [31] Like its predecessor, Sonic Adventure 2 received positive reviews. [118]
In Sonic Adventure 2, he is featured in third-person-shooting segments, seated in his "Cyclone" mech. [27] These stages, along with Dr. Eggman's shooting levels in the same game, were very similar to the E-102 Gamma levels of Sonic Adventure. In Sonic Adventure, he was given a theme song "Believe In Myself", of which another version appeared in ...
In the video games, Knuckles was originally voiced by Michael McGaharn in Sonic Adventure, and then by Ryan Drummond in Sonic Shuffle. [3] [1] Scott Dreier began voicing the character in 2001, starting with Sonic Adventure 2. [4] He continued to voice the character for three more years until 2004, his final role as Knuckles was in Sonic Advance ...
Director, character designer Sonic 3D Blast: Advisor 1997 Sonic Jam: Supervisor Sonic R: Graphic advisor 1998 Burning Rangers: Director, character designer, graphic artist Sonic Adventure: Event motion designer, story event coordinator 2001 Pinobee: Wings of Adventure: Director, character designer 2002 The King of Fighters EX: Neo Blood: Art ...
During Sonic Adventure 's development, Sonic Team discovered that the relatively simple character designs did not suit a 3D environment. The art style was modernized to alter the characters' proportions and make them appeal to Western audiences. [72] Since Sonic Adventure, the series' cast has expanded. [195]