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This is an index of real-time strategy video games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
Download QR code; Print/export ... List of massively multiplayer online real-time strategy games; ... PC-6000 series: PC88: PC-8800 series:
Freemium means that the majority of game content is available for free but players can pay for extra content or added perks. Absolutely Free means that the game is completely free to play with no option to pay for any extra content or services whatsoever.
Turn-based tactical strategy game with RPG elements. Includes a single-player campaign and skirmish modes as well as multiplayer. C++, Lua, Python Biniax: 2005 2012 Puzzle: zlib: zlib: 2D: Bos Wars: 2004 2013 RTS: GPL-2.0-or-later: GPL-2.0-or-later: Isometric 2D: 2D real-time strategy game running on a modified version of the Stratagus engine ...
Real-time strategy: Ensemble Studios: Microsoft: Magicka: 2 million [75] — January 25, 2011: Action-adventure: Arrowhead Game Studios: Paradox Interactive: Cossacks II: Napoleonic Wars: 2 million [76] Cossacks: April 15, 2005: Real-time strategy: GSC Game World: CDV Software: Crusader Kings III: 2 million [77] Crusader Kings: September 1 ...
Platform/Real-time strategy: Windows, Mac OS X, Linux RedWolf Design Only Windows version was released as freeware. Clyde's Adventure: 1992 2005 [34] Platform: DOS Moonlite Software Clyde's Revenge: 1995 2005 [35] Command & Conquer: 1995 2007 [36] Real-time strategy: Windows, Mac OS Virgin Interactive: Command & Conquer: Red Alert: 1996 2008 [37]
Real-time strategy game; Self-published by Blizzard [69] Part of the StarCraft series; Two expansion packs developed and published by Blizzard: Heart of the Swarm (2013) and Legacy of the Void (2015); [70] [71] a three-episode set of downloadable content titled Nova Covert Ops (2016) also developed and published by Blizzard [72] [73] [74]
Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...