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The ghosts were created by Toru Iwatani, who was the head designer for the original Pac-Man arcade game. The idea for the ghosts was made from Iwatani's desire to create a video game that could attract women and younger players, particularly couples, at a time where most video games were "war"-type games or Space Invaders clones.
Legal concerns raised over who owned the game caused Ms. Pac-Man to become owned by Namco, who assisted in production of the game. Ms. Pac-Man inspired its own line of remakes, including Ms. Pac-Man Maze Madness (2000), and Ms. Pac-Man: Quest for the Golden Maze, and is included in many Namco and Pac-Man collections for consoles.
Pac-Man and the Ghostly Adventures, also known in Japan as Pac-World [b] [3] is a 3D platform video game based on the TV series of the same name which aired on Disney XD from 2013 to 2015. It was released for the Xbox 360 , Windows , PlayStation 3 , and Wii U in October 2013, and was later released for the Nintendo 3DS in November of that year.
Most Pac-Man games are maze chase games, but it has also delved into other genres, such as platformers, racing, and sports. Several games in the series were released for a multitude of home consoles and are included in many Bandai Namco video game compilations, The franchise contains 2 animated series and an upcoming film.
Pac-Man is a 1982 maze video game developed and published by Atari, Inc. under official license by Namco, and an adaptation of the 1980 arcade game Pac-Man. The player controls the title character, who attempts to consume all of the wafers in a maze while avoiding four ghosts that pursue him. Eating flashing wafers at the corners of the screen ...
The concept largely stemmed from a secret Pac-Man game that had been in the works for some time. ... Pac-Man was a mobile gun platform, and the ghosts were these mutant things. It was so f---ed up!
A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North ...
Players control Pac-Man through an enclosed maze, eating dots on the board and avoiding colored ghosts that pursue them. Eating power pellets causes the ghosts to turn blue and become edible; eating ghosts sends enemies called "Jammer Pac-Man" to another opponent in an attempt to slow them down and eliminate them from the game.