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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
As players progress through the game, they can unlock new characters, tracks, and vehicles. Each character has their own unique abilities and attributes, such as faster acceleration or better handling. The vehicles also vary in speed, handling, and durability, allowing players to choose the best vehicle for each race.
Speeders have good acceleration but weak shields. Hovercars are general 'all round' vehicles. Cruisers are very slow, but have extremely good shielding. In the game, New York is set not only to be large horizontally, it is also set to be large vertically for the city is several miles high as well as a few miles wide.
The vehicles are put into five groups based on their acceleration, speed, and handling. The game features four themed levels, including a desert with Wild West towns and coal mines, snow-covered mountain towns, a Wacky Races version of Mount Rushmore, and a large city with rooftop race tracks (not featured in the Dreamcast version).
It includes several graphical upgrades and new expert levels, as well as every level from the original game. Also added to this version was support for the Oculus Rift Virtual reality head-mounted display (HMD). In 2012, again in collaboration with Owlchemy Labs, mobile port Force = Mass x Acceleration was released for iOS and Android. The game ...
The game features a number of slot cars to choose from, each with different attributes in acceleration, speed and grip, with additional cars unlockable as they progress through the game. The game features very simple controls, with players only using the A button on the Wii Remote to make their slot car accelerate and letting it go to slow down.
Cities in Motion 2 is a 2013 business simulation game that was developed by Colossal Order and published by Paradox Interactive and is the sequel to the popular mass transit simulation game Cities in Motion. [1] As with its predecessor, the goal of the game is to create efficient public transport systems in different major cities of the world.
CivCity: Rome is a city building strategy game by Firefly Studios and Firaxis Games. It includes elements from two game series, Caesar and Civilization. The player manages various cities of the Roman Empire by strategic placement of buildings. Making sure that each neighborhood has access to all the commodities it needs to upgrade the ...