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  2. File:Euclidian and non euclidian geometry.png - Wikipedia

    en.wikipedia.org/wiki/File:Euclidian_and_non...

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  3. File:Broach geometry.png - Wikipedia

    en.wikipedia.org/wiki/File:Broach_geometry.png

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  4. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Orthographic multiview projection is derived from the principles of descriptive geometry and may produce an image of a specified, imaginary object as viewed from any direction of space. Orthographic projection is distinguished by parallel projectors emanating from all points of the imaged object and which intersect of projection at right angles.

  5. Transparency (graphic) - Wikipedia

    en.wikipedia.org/wiki/Transparency_(graphic)

    In addition, transparency is often an "extra" for a graphics format, and some graphics programs will ignore the transparency. Animated PNG 8-bit transparency. Raster file formats that support transparency include GIF, PNG, BMP, TIFF, TGA and JPEG 2000, through either a transparent color or an alpha channel.

  6. Category:Geometric measurement - Wikipedia

    en.wikipedia.org/wiki/Category:Geometric_measurement

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  7. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    Vector graphics are commonly found today in the SVG, WMF, EPS, PDF, CDR or AI types of graphic file formats, and are intrinsically different from the more common raster graphics file formats such as JPEG, PNG, APNG, GIF, WebP, BMP and MPEG4. The World Wide Web Consortium (W3C) standard for vector graphics is Scalable Vector Graphics (SVG). The ...

  8. Depth map - Wikipedia

    en.wikipedia.org/wiki/Depth_map

    In 3D computer graphics and computer vision, a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related (and may be analogous) to depth buffer , Z-buffer , Z-buffering , and Z-depth . [ 1 ]

  9. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.