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  2. File:3D Voronoi mesh of 25 random points with 0.3 opacity and ...

    en.wikipedia.org/wiki/File:3D_Voronoi_mesh_of_25...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  3. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    Let be a metric space with distance function .Let be a set of indices and let () be a tuple (indexed collection) of nonempty subsets (the sites) in the space .The Voronoi cell, or Voronoi region, , associated with the site is the set of all points in whose distance to is not greater than their distance to the other sites , where is any index different from .

  4. Fortune's algorithm - Wikipedia

    en.wikipedia.org/wiki/Fortune's_algorithm

    As Fortune describes in ref., [1] a modified version of the sweep line algorithm can be used to construct an additively weighted Voronoi diagram, in which the distance to each site is offset by the weight of the site; this may equivalently be viewed as a Voronoi diagram of a set of disks, centered at the sites with radius equal to the weight of the site. the algorithm is found to have ...

  5. File:3D Voronoi mesh of 25 random points.svg - Wikipedia

    en.wikipedia.org/wiki/File:3D_Voronoi_mesh_of_25...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  6. Voronoi pole - Wikipedia

    en.wikipedia.org/wiki/Voronoi_pole

    Let be the Voronoi diagram for a set of sites , and let be the Voronoi cell of corresponding to a site . If V p {\displaystyle V_{p}} is bounded, then its positive pole is the vertex of the boundary of V p {\displaystyle V_{p}} that has maximal distance to the point p {\displaystyle p} .

  7. File:Random points in 3D for forming a 3D Voronoi partition.svg

    en.wikipedia.org/wiki/File:Random_points_in_3D...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  8. Sweep line algorithm - Wikipedia

    en.wikipedia.org/wiki/Sweep_line_algorithm

    Animation of Fortune's algorithm, a sweep line technique for constructing Voronoi diagrams. In computational geometry, a sweep line algorithm or plane sweep algorithm is an algorithmic paradigm that uses a conceptual sweep line or sweep surface to solve various problems in Euclidean space. It is one of the critical techniques in computational ...

  9. Largest empty sphere - Wikipedia

    en.wikipedia.org/wiki/Largest_empty_sphere

    Finding the largest empty circle using the Voronoi diagram (two solutions). In computational geometry , the largest empty sphere problem is the problem of finding a hypersphere of largest radius in d -dimensional space whose interior does not overlap with any given obstacles.