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  2. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer, which has the capacity to mix and switch the output between various input streams.

  3. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    OBS Studio (also Open Broadcaster Software or OBS, for short) [8] is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows , macOS , Linux distributions , and BSD .

  4. rr (debugging) - Wikipedia

    en.wikipedia.org/wiki/Rr_(debugging)

    In computing, rr is a debugging tool for Linux designed to record and replay program execution. During the replay phase, rr provides an enhanced gdb debugging experience that supports reverse execution. [1] rr was originally developed by Mozilla to debug Mozilla Firefox on commodity hardware and software.

  5. Record and replay debugging - Wikipedia

    en.wikipedia.org/wiki/Record_and_replay_debugging

    Record and replay debugging is the process of recording the execution of a software program so that it may be played back within a debugger to help diagnose and resolve defects. [1] The concept is analogous to the use of a flight data recorder to diagnose the cause of an airplane flight malfunction.

  6. Comparison of DVR software packages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_DVR_software...

    Video Disk Recorder: No No Yes Yes No Free GPL: 2.4.1 June 17, 2019; 5 years ago () [16] TV Done Right, VDR can use one to eight video cards and support DVB-S, DVB-C and DVB-T. Record and read any DVB flux with a lot of plugins. Windows Media Center: Yes No No No No

  7. Replay Solutions - Wikipedia

    en.wikipedia.org/wiki/Replay_Solutions

    Software problems such as crashes or security issues can be reproduced during replay. It is based on the concept of recording any input coming into an application, and then feeding the same inputs back to the application during replay. [2] Technology created by Replay Solutions has been the subject of multiple patents issued by the USPTO. [3]