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  2. Robots! - Wikipedia

    en.wikipedia.org/wiki/Robots!

    Watson concluded, "Robots! is a great buy and should be a welcome addition to most SF gamers’ collections." [3] In Issue 27 of Simulacrum, Brian Train noted, "The build-your-own-robot aspect of the game is appealing, though there can be unwieldy stacks wobbling across the map as one robot could legally comprise seven counters." [2]

  3. Robot Arena 2: Design and Destroy - Wikipedia

    en.wikipedia.org/wiki/Robot_Arena_2:_Design_and...

    Robot Arena 2: Design and Destroy is an Action game. The player controls a radio-controlled robot which battles it out with other robots in order to win. Ways to win a battle include destroying the opponent's control board, immobilizing the opponent (such as flipping them over), having the most points at the end or in some cases eliminating them by pushing them into pits.

  4. Roboforge - Wikipedia

    en.wikipedia.org/wiki/Roboforge

    The company's founder, Darren Green, was inspired by the well known Robot Wars. [1] He noticed that Robot Wars was an interesting game, but the cost of a real bot and the know-how required drastically restricted its spread, so he decided to virtualize Robot Wars concepts into a new PC game, calling it RoboForge.

  5. Robot Arena - Wikipedia

    en.wikipedia.org/wiki/Robot_Arena

    Robot Arena 2: Design and Destroy (or just Robot Arena 2 or RA2 as most people called it) was released two years after the original. In late 2001, a tech demo was released by Infogrames as a promotional release for the game. It was merely an open sandbox where the player could control three robots. It contained two flippers, a saw blade, some ...

  6. Battle Rush: Build Up Robot Tournament - Wikipedia

    en.wikipedia.org/wiki/Battle_Rush:_Build_Up...

    The player has a pre-game lobby to get ready for the robot combat action. All matches have rounds of 60 seconds (unlike the 99-second round of most modern fighting video games). Both robots have a separate gauge for energy and damage. Standard punches and kicks can be thrown in addition to special moves (which look like ammunition).

  7. RoboRally - Wikipedia

    en.wikipedia.org/wiki/RoboRally

    Pay X Energy when a robot would push your robot: Push them X spaces away from your robot instead. (Your robot is not pushed. X cannot be 0.) Splash Damage: Thrills & Spills: Permanent: X: 5e (X = number of foes ni the game; max 4) When your robot's main laser damages the target robot, you also deal 1 damage to each robot adjacent to the target.

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