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  2. Collinearity equation - Wikipedia

    en.wikipedia.org/wiki/Collinearity_equation

    Let x, y, and z refer to a coordinate system with the x- and y-axis in the sensor plane. Denote the coordinates of the point P on the object by ,,, the coordinates of the image point of P on the sensor plane by x and y and the coordinates of the projection (optical) centre by ,,.

  3. Collinearity - Wikipedia

    en.wikipedia.org/wiki/Collinearity

    In particular, for three points in the plane (n = 2), the above matrix is square and the points are collinear if and only if its determinant is zero; since that 3 × 3 determinant is plus or minus twice the area of a triangle with those three points as vertices, this is equivalent to the statement that the three points are collinear if and only ...

  4. Linear independence - Wikipedia

    en.wikipedia.org/wiki/Linear_independence

    That is to say, the north vector cannot be described in terms of the east vector, and vice versa. The third "5 miles northeast" vector is a linear combination of the other two vectors, and it makes the set of vectors linearly dependent, that is, one of the three vectors is unnecessary to define a specific location on a plane.

  5. Collineation - Wikipedia

    en.wikipedia.org/wiki/Collineation

    In particular, the collineations of the real projective plane PG(2, R) are exactly the homographies, as R has no non-trivial automorphisms (see Automorphism#Examples and footnote d in Real number). Suppose φ is a nonsingular semilinear map from V to W , with the dimension of V at least three.

  6. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  7. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3), the group of all rotation matrices, from an axis–angle representation. In terms of Lie theory, the Rodrigues' formula provides an algorithm to compute the exponential map from the Lie algebra so(3) to its Lie group SO(3).

  8. Triad method - Wikipedia

    en.wikipedia.org/wiki/Triad_method

    The TRIAD method is the earliest published algorithm for determining spacecraft attitude, which was first introduced by Harold Black in 1964. [1] [2] [3] Given the knowledge of two vectors in the reference and body coordinates of a satellite, the TRIAD algorithm obtains the direction cosine matrix relating to both frames.

  9. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    The two bimedians of a quadrilateral (segments joining midpoints of opposite sides) and the line segment joining the midpoints of the diagonals are concurrent and are all bisected by their point of intersection. [3]: p.125 In a tangential quadrilateral, the four angle bisectors concur at the center of the incircle. [4]