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Released in 1993, "NBA Jam" was a pioneer in sports arcade games, delivering an exciting, over-the-top two-on-two basketball experience. The game featured real NBA teams and player licenses, which ...
First-person shooter: Valve Gearbox Software Ritual Entertainment Turtle Rock Studios: Valve (digital) Sierra Entertainment (retail) Counter-Strike: Source: 2 million [73] November 1, 2004: First-person shooter: Valve: Electronic Arts (retail) Valve (digital) Far Cry: 2 million [50] Far Cry: March 23, 2004: First-person shooter: Crytek: Ubisoft ...
Scrolling shooters are a type of shoot 'em up game that emphasizes fast-paced shooting on a large scrolling playfield with many enemies.. Scrolling shooters are further divided into horizontal (side view) and vertical (top view) shoot 'em ups, but there are also some borderline cases like alternating horizontal and vertical stages in Konami's Axelay
Scrolling shooters include vertical and horizontal scrolling games or combinations of both orientations. In vertically scrolling shooters (or "vertically scrolling shoot 'em ups" or "vertical scrollers"), the action is viewed from above and scrolls up (or very occasionally down) the screen.
Scrolling shooters include vertical, horizontal, and multidirectional scrolling games. In a horizontally scrolling shooter (sometimes called a horizontal shooter or side-scrolling shooter ), the action is viewed from the side and scrolls right-to-left, left-to-right, or both.
This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for.
Arcade version screenshot, showing two players fighting the mini-boss of the second stage. To the bottom are the player's power meters, to the top are their score and life count. Gokujō Parodius is a horizontal-scrolling shooter, and a parody of the Gradius series of games.
Space Harrier [a] is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but technical and memory restrictions resulted in Sega developer Yu Suzuki redesigning it around a jet-propelled human character in a fantasy ...