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  2. Clipchamp - Wikipedia

    en.wikipedia.org/wiki/Clipchamp

    In the personal version of Clipchamp (on Windows and in a web browser), video processing is all done locally on the computer, but the app itself runs online as a browser-based web app. This is done by uploading and saving project data and information like file names online but not the associated media files themselves. [5]

  3. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    As such, the user normally doesn't have a raw AAC file, but instead has a .m4a audio file, which is a MPEG-4 Part 14 container containing AAC-encoded audio. The container also contains metadata such as title and other tags, and perhaps an index for fast seeking. [2] A notable exception is MP3 files, which are raw audio coding without a ...

  4. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  5. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    The audio in au files can be PCM or compressed with the μ-law, a-law or G.729 codecs. .awb: AMR-WB audio, used primarily for speech, same as the ITU-T's G.722.2 specification. .dss: Olympus: DSS files are an Olympus proprietary format. DSS files use a high compression rate, which reduces the file size and allows files to be copied and ...

  6. File:Microsoft Clipchamp.webp - Wikipedia

    en.wikipedia.org/wiki/File:Microsoft_Clipchamp.webp

    Microsoft_Clipchamp.webp (460 × 460 pixels, file size: 3 KB, MIME type: image/webp) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  7. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  8. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.

  9. libavcodec - Wikipedia

    en.wikipedia.org/wiki/Libavcodec

    [5] libavcodec is an integral part of many open-source multimedia applications and frameworks. The popular MPV , xine and VLC media players use it as their main, built-in decoding engine that enables playback of many audio and video formats on all supported platforms.