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  2. Pointer jumping - Wikipedia

    en.wikipedia.org/wiki/Pointer_jumping

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path. It does this by "jumping" to the end of the ...

  3. Algorithmic skeleton - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_skeleton

    It is a C++ template library with six data-parallel and one task-parallel skeletons, two container types, and support for execution on multi-GPU systems both with CUDA and OpenCL. Recently, support for hybrid execution, performance-aware dynamic scheduling and load balancing is developed in SkePU by implementing a backend for the StarPU runtime ...

  4. Parallel algorithm - Wikipedia

    en.wikipedia.org/wiki/Parallel_algorithm

    In computer science, a parallel algorithm, as opposed to a traditional serial algorithm, is an algorithm which can do multiple operations in a given time. It has been a tradition of computer science to describe serial algorithms in abstract machine models, often the one known as random-access machine .

  5. Analysis of parallel algorithms - Wikipedia

    en.wikipedia.org/.../Analysis_of_parallel_algorithms

    In many respects, analysis of parallel algorithms is similar to the analysis of sequential algorithms, but is generally more involved because one must reason about the behavior of multiple cooperating threads of execution. One of the primary goals of parallel analysis is to understand how a parallel algorithm's use of resources (speed, space ...

  6. Algorithm (C++) - Wikipedia

    en.wikipedia.org/wiki/Algorithm_(C++)

    In the C++ Standard Library, the algorithms library provides various functions that perform algorithmic operations on containers and other sequences, represented by Iterators. [1] The C++ standard provides some standard algorithms collected in the <algorithm> standard header. [2] A handful of algorithms are also in the <numeric> header.

  7. Threading Building Blocks - Wikipedia

    en.wikipedia.org/wiki/Threading_Building_Blocks

    oneAPI Threading Building Blocks (oneTBB; formerly Threading Building Blocks or TBB) is a C++ template library developed by Intel for parallel programming on multi-core processors. Using TBB, a computation is broken down into tasks that can run in parallel. The library manages and schedules threads to execute these tasks.

  8. Bulk synchronous parallel - Wikipedia

    en.wikipedia.org/wiki/Bulk_Synchronous_Parallel

    The bulk synchronous parallel (BSP) abstract computer is a bridging model for designing parallel algorithms. It is similar to the parallel random access machine (PRAM) model, but unlike PRAM, BSP does not take communication and synchronization for granted. In fact, quantifying the requisite synchronization and communication is an important part ...

  9. Loop-level parallelism - Wikipedia

    en.wikipedia.org/wiki/Loop-level_parallelism

    For simple loops, where each iteration is independent of the others, loop-level parallelism can be embarrassingly parallel, as parallelizing only requires assigning a process to handle each iteration. However, many algorithms are designed to run sequentially, and fail when parallel processes race due to dependence within the code. Sequential ...