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  2. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    The similarity of two strings and is determined by this formula: twice the number of matching characters divided by the total number of characters of both strings. The matching characters are defined as some longest common substring [3] plus recursively the number of matching characters in the non-matching regions on both sides of the longest common substring: [2] [4]

  3. Criss-cross algorithm - Wikipedia

    en.wikipedia.org/wiki/Criss-cross_algorithm

    In its second phase, the simplex algorithm crawls along the edges of the polytope until it finally reaches an optimum vertex.The criss-cross algorithm considers bases that are not associated with vertices, so that some iterates can be in the interior of the feasible region, like interior-point algorithms; the criss-cross algorithm can also have infeasible iterates outside the feasible region.

  4. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...

  5. DEAP (software) - Wikipedia

    en.wikipedia.org/wiki/DEAP_(software)

    Distributed Evolutionary Algorithms in Python (DEAP) is an evolutionary computation framework for rapid prototyping and testing of ideas. [2] [3] [4] It incorporates the data structures and tools required to implement most common evolutionary computation techniques such as genetic algorithm, genetic programming, evolution strategies, particle swarm optimization, differential evolution, traffic ...

  6. Block-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Block-matching_algorithm

    A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation.The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form corresponding objects on the subsequent frame.

  7. Stable roommates problem - Wikipedia

    en.wikipedia.org/wiki/Stable_roommates_problem

    The algorithm will determine, for any instance of the problem, whether a stable matching exists, and if so, will find such a matching. Irving's algorithm has O(n 2) complexity, provided suitable data structures are used to implement the necessary manipulation of the preference lists and identification of rotations.

  8. 2-opt - Wikipedia

    en.wikipedia.org/wiki/2-opt

    In optimization, 2-opt is a simple local search algorithm for solving the traveling salesman problem. The 2-opt algorithm was first proposed by Croes in 1958, [1] although the basic move had already been suggested by Flood. [2] The main idea behind it is to take a route that crosses over itself and reorder it so that it does not.

  9. MTD(f) - Wikipedia

    en.wikipedia.org/wiki/MTD(f)

    MTD(f) is an alpha-beta game tree search algorithm modified to use ‘zero-window’ initial search bounds, and memory (usually a transposition table) to reuse intermediate search results. MTD(f) is a shortened form of MTD(n,f) which stands for Memory-enhanced Test Driver with node ‘n’ and value ‘f’. [ 1 ]