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Stéphane Picq (16 August 1965 [citation needed] – 3 February 2025) was a French composer of video game music, primarily for ERE Informatique/Exxos and Cryo Interactive. History [ edit ]
Schmidt began in the video game music and sound industry in 1987 as a composer/sound designer and programmer for Williams Electronic Games in Chicago writing music and creating sound effects for pinball machines and coin-operated video games. At Williams, he was the lead composer and sound designer for games such as Black Knight 2000, [4] Space ...
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by ...
Among his classmates, Kodaka was known to spend much of his spare time in arcades, and this ultimately attracted Sunsoft to hire him as a video game composer. [ 1 ] He is best known for writing the soundtracks for Journey to Silius , Batman ( NES , Genesis and Game Boy versions), Blaster Master , Gremlins 2: The New Batch , the Albert Odyssey ...
Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry. [1] [A] 1988 Mega Man 2: Takashi Tateishi [B] 1989 Tetris: Hirokazu Tanaka: Game ...
Alberto José González Pedraza (born 29 July 1972) is a Spanish video game graphic artist, music composer, designer, producer, and co-founder of Bit Managers and Abylight, who has worked on a variety of titles, most notably games released by French video game publisher Infogrames. He has composed music for or worked on over 60 games, ranging ...
Masaharu Iwata (岩田 匡治, Iwata Masaharu, born October 26, 1966) is a Japanese video game composer. In high school his musical projects included composing on a synthesizer and playing in a cover band. [1] After graduating from high school he joined Bothtec as a composer.
In early 2015 the game was released (also titled Spectra), a racing game published by Mastertronic Group. [14] Houston has continued to work on video game soundtracks, and worked over the following two years on the soundtrack for Interstellaria, a space-exploration and management game published by Chucklefish. The soundtrack and the game were ...