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More so, the policies guiding the privacy and security of data produced in gamified e-learning systems needs to be transparent to all stakeholders including students and administrators. [65] Teachers and students need to be aware and accept to participate in any gamified form of learning introduced in the curriculum.
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A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.
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Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...
More complex is "partial transparency" or "translucency" [citation needed] where the effect is achieved that a graphic is partially transparent in the same way as colored glass. Since ultimately a printed page or computer or television screen can only be one color at a point, partial transparency is always simulated at some level by mixing colors .
Any change in a computing system, such as a new feature or new component, is transparent if the system after change adheres to previous external interface as much as possible while changing its internal behavior. The purpose is to shield change from all systems (or human users) on the other end of the interface.