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  2. Gegenschein - Wikipedia

    en.wikipedia.org/wiki/Gegenschein

    It forms a slightly brighter elliptical spot of 8–10° across directly opposite the Sun within the dimmer band of zodiacal light and zodiac constellation. [2] The intensity of the gegenschein is relatively enhanced because each dust particle is seen at full phase , [ 3 ] having a difficult to measure apparent magnitude of +5 to +6, with a ...

  3. Template:Icosahedral vertex figure tessellations - Wikipedia

    en.wikipedia.org/wiki/Template:Icosahedral...

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  4. Archimedean solid - Wikipedia

    en.wikipedia.org/wiki/Archimedean_solid

    A vertex configuration indicates which regular polygons meet at each vertex. For instance, the configuration 3 ⋅ 5 ⋅ 3 ⋅ 5 {\displaystyle 3\cdot 5\cdot 3\cdot 5} indicates a polyhedron in which each vertex is met by alternating two triangles and two pentagons.

  5. Brocken spectre - Wikipedia

    en.wikipedia.org/wiki/Brocken_spectre

    A Brocken spectre within glory rings. A Brocken spectre (British English; American spelling: Brocken specter; German: Brockengespenst), also called Brocken bow, mountain spectre, or spectre of the Brocken is the magnified (and apparently enormous) shadow of an observer cast in mid air upon any type of cloud opposite a strong light source.

  6. Petersen graph - Wikipedia

    en.wikipedia.org/wiki/Petersen_graph

    Petersen graph as Kneser graph ,. The Petersen graph is the complement of the line graph of .It is also the Kneser graph,; this means that it has one vertex for each 2-element subset of a 5-element set, and two vertices are connected by an edge if and only if the corresponding 2-element subsets are disjoint from each other.

  7. Optical vortex - Wikipedia

    en.wikipedia.org/wiki/Optical_vortex

    Because of the twisting, the light waves at the axis itself cancel each other out. When projected onto a flat surface, an optical vortex looks like a ring of light, with a dark hole in the center. The vortex is given a number, called the topological charge, according to how many twists the light does in one wavelength. The number is always an ...

  8. Lightmap - Wikipedia

    en.wikipedia.org/wiki/Lightmap

    They are usually flat, without information about the light's direction, whilst some game engines use multiple lightmaps to provide approximate directional information to combine with normal-maps. Lightmaps may also store separate precalculated components of lighting information for semi-dynamic lighting with shaders, such as ambient-occlusion ...

  9. Spacetime diagram - Wikipedia

    en.wikipedia.org/wiki/Spacetime_diagram

    In Minkowski's 1908 paper there were three diagrams, first to illustrate the Lorentz transformation, then the partition of the plane by the light-cone, and finally illustration of worldlines. [8] The first diagram used a branch of the unit hyperbola t 2 − x 2 = 1 {\textstyle t^{2}-x^{2}=1} to show the locus of a unit of proper time depending ...