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The story of Mega Man & Bass varies extremely depending on which player character is chosen. It begins one year after the events of Mega Man 8 when a robot villain named King breaks into Dr. Wily's laboratory and then the Robot Museum to collect the data blueprints for the creations of Dr. Light. [1]
Mega Man & Bass, known as Rockman & Forte in Japan, is well known for being the first playable appearance of Mega Man's rival, Bass. Street Fighter X Mega Man (Street Fighter X Rockman) – PC, 2012; Street Fighter X Mega Man is a project developed by Zong Hui, combining Mega Man's gameplay with characters and settings from the Street Fighter ...
Similar to the previous game, Rockman & Forte (which was eventually released as a Game Boy Advance title in the US and in Europe, Mega Man & Bass), two characters are available for play: Mega Man and Bass. Mega Man plays in his traditional manner, where Bass deviates, as in the previous game, with a rapid fire standard weapon that cannot be ...
Mega Man Battle Network 3: Blue Version [a] and Mega Man Battle Network 3: White Version are tactical role-playing games developed by Capcom for the Game Boy Advance (GBA) handheld game console. It is the third game in the Mega Man Battle Network series, released in 2002 in Japan and 2003 in North America.
Rockman Battle & Fighters is a single-player fighting game.As in Mega Man: The Power Battle and Mega Man 2: The Power Fighters, players control one of four characters (Mega Man, Proto Man, Bass and Duo) and choose between three sets of boss battles with various Robot Masters from the first seven Mega Man games.
Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.
Naoshi Mizuta (水田 直志, Mizuta Naoshi, born January 24, 1972) is a Japanese video game composer and musician. He is best known for his work on the Final Fantasy franchise, most notably Final Fantasy XI, but has also composed music for games such as Street Fighter Alpha, Mega Man & Bass, and Parasite Eve II.
The game also features a real-time clock system. Players can set reminders on a calendar tracked by their Navi, and in-game tournaments are held on certain days of the week. Darkloid versions of Navis that appeared in Mega Man Battle Network 4 also appear in cyberspace for the player to battle against.