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Delta Force 2 is a tactical first-person shooter video game developed by NovaLogic and released in 1999. It is the second game in the Delta Force series and was followed by Delta Force: Land Warrior one year later.
Delta Force is a series of first-person shooter video games by NovaLogic created in 1998. They are often included in the sub-genre labeled "tactical shooters".NovaLogic was the primary developer and license holder of the franchise until the acquisition of its assets by THQ Nordic on October 31, 2016.
It was released simultaneously at retail and online via digital download. The game's engine and features were extremely similar to the previous game Delta Force: Xtreme. It became the final game in the franchise, as Delta Force: Angel Falls was never completed. Delta Force: Xtreme 2 also ultimately became the final game released by NovaLogic ...
This is a list of PlayStation (PS1) games digitally re-released on the PlayStation Store in NA territories. These are the original games software emulated.At their initial release in December 2006, downloadable PS1 titles were only available to play on PlayStation Portable (PSP), [1] but titles became available for PlayStation 3 (PS3) in April 2007, [2] for PlayStation Vita on August 28, 2012 ...
Delta Force is a tactical first-person shooter developed and published by NovaLogic. [3] It was released for the Windows in October 1998. Delta Force was designed to be a military simulation loosely based on the United States' Delta Force special operations army unit.
Delta Force: Land Warrior is a 2000 tactical first-person shooter video game. Developed and published by NovaLogic, it is the third game in the Delta Force series and the sequel to Delta Force 2. A standalone expansion pack, Delta Force: Task Force Dagger, was released in 2002.
Delta Force: Xtreme 2 (DFX2) is a 2009 first-person shooter video game by NovaLogic released for Microsoft Windows. It is the sequel to Delta Force: Xtreme , which was released in 2005. Gameplay
The original Voxel Space engine was patented in 1996, and first released in software in the 1992 release Comanche: Maximum Overkill.The engine was then revamped into Voxel Space 2 (which supports the use of polygons as well as voxels, and was used in Comanche 3 and Armored Fist 2), [6] and later Voxel Space 32 and used in Armored Fist 3 and Delta Force 2.