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In the Catan Card Game, each player controls a principality of Catan, consisting of two settlements, a road between them, and six regions near the settlements, all of which are represented by cards. Throughout the game, players seek to expand their principalities, scoring victory points for certain features.
The goal of the game is to reach ten victory points. Players score one point for each settlement they own and two for each city. Various other achievements, such as establishing the longest road and the largest army (by playing the most knight cards), grant a player additional victory points. Resource cards can also be spent to buy a ...
the Building Cost Cards—the information on these cards is provided by the City Upgrade Calendar. the "Largest Army" Card—having a large army is still an advantage, but does not earn victory points so directly as in the regular version of The Settlers of Catan. Instead of soldier cards, one is now able to purchase the eponymous knights.
Frenemies of Catan is an expansion for Catan which rewards altruistic behavior: the giving away of resources, the connecting together of multiple players' roads, and neutralization of the Robber. Such behavior results in Favor Tokens, which can provide resource, developmental, trading, or Victory Point bonuses. [3]
For example, a Large Festival Hall card's only use is its two victory points, which is a tremendous boost to victory. An abbey, however, gives a progress point. Even better, cards like the Mint give you points - in this case a victory point - and a special effect. (The Mint allows you to trade Gold for any one other resource once a turn.)
Catan: Traders & Barbarians is the third expansion to the Settlers of Catan games, developed by Klaus Teuber.It contains a series of new scenarios and small variations, which are meant for two, three, or four players (though, like other expansions, an extension for up to six players is available), with limited compatibility between the other two expansions, Catan: Seafarers and Catan: Cities ...
After 18 turns, the game ends. There are no victory points; only fame points are used, calculated in a completely different way than in the two-player game. They are equivalent to victory points in other Settlers of Catan games. Each medal is worth 5 points, with a 20-point bonus for defeating all 7 pirates.
There are two additional types of Development Cards used in Zarahemla - Temple Building allows two temple stones to be placed for free, while Liahona acts in a manner similar to the Alchemist Progress Card from Cities and Knights of Catan. [2] Zarahemla is played to twelve Victory Points, unlike the ten of Catan. [1]