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  2. The Gates of Firestorm Peak - Wikipedia

    en.wikipedia.org/wiki/The_Gates_of_Firestorm_Peak

    The Gates of Firestorm Peak is an adventure in which the Elder Elves opened a portal many years ago deep inside a mountain, which allowed them to explore new worlds. [2] The elves were able to power this portal using the comet called the Dragon's Tear, which appears on a 27-year cycle, and enabled them to connect directly with an alternate reality. [2]

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Dungeons & Dragons used six attributes (there were brief attempts to add a seventh, Comeliness, in Unearthed Arcana and Dragon magazine, but this was short-lived [4]). The six attributes used in D&D are: "Physical" statistics. Strength - measuring intimidation, physical power and carrying capacity; Constitution - measuring endurance, stamina ...

  4. The Secret of Bone Hill - Wikipedia

    en.wikipedia.org/wiki/The_Secret_of_Bone_Hill

    The Secret of Bone Hill is an adventure module written by Lenard Lakofka for the first edition of Advanced Dungeons & Dragons and published by TSR in 1981. It is designed for novice and intermediate players with characters of levels 2-4. The module received mixed reviews from critics.

  5. Quest for the Heartstone - Wikipedia

    en.wikipedia.org/wiki/Quest_for_the_Heartstone

    XL1 Quest for the Heartstone was published by TSR in 1984 as a 32-page booklet with an outer folder, and was written by Michael L. Gray, with art by Jeff Easley. [1] [2] The module was designed to be used with the characters from the LJN and TSR D&D toy line, such as Strongheart and Warduke, and comes with game statistics for the characters based on these toy figures.

  6. The Book of Treasure Maps - Wikipedia

    en.wikipedia.org/wiki/The_Book_of_Treasure_Maps

    The Book of Treasure Maps is a supplement which contains five short dungeon scenarios that the player characters find using treasure maps. Each of these dungeons includes a hand-drawn map to be given to the players as well as a complete map of the dungeon for the gamemaster to use.

  7. Red Hand of Doom - Wikipedia

    en.wikipedia.org/wiki/Red_Hand_of_Doom

    Red Hand of Doom was the first Dungeons & Dragons adventure to include Designer Notes—asides written by the authors to provide additional advice to players and to explain decisions made during the design process, [6] as well as incorporating downloadable content in the form of PDF stat blocks.

  8. Advanced Dungeons & Dragons: Treasure of Tarmin - Wikipedia

    en.wikipedia.org/wiki/Advanced_Dungeons_&_Dragons...

    While the battles were turn-based, [2] Advanced Dungeons & Dragons: Treasure of Tarmin is different from most games of its era, as it involved a first-person view, giving it a three-dimensional feel. The player begins the game with the lowest-level bow, a small supply of food, a number of arrows dependent on the selected difficulty level, and ...

  9. Trail Map (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Trail_Map_(Dungeons_&_Dragons)

    The TSR staff produced five Trail Map releases, each one published in 1989 as a very large color map (nearly 3' x 5') in an outer folder. [1]: 114, 147 TM1 The Western Countries Trail Map detailed the travel routes found in the Western countries of the world of the Dungeons & Dragons series of Gazetteers, while TM2 The Eastern Countries Trail Map details the travel routes found in the Eastern ...