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  2. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    1 byte 8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten bytes (sizeof * pa == 10).

  4. IEC 61131-3 - Wikipedia

    en.wikipedia.org/wiki/IEC_61131-3

    Character / Character string CHAR – Single-byte character (1 byte, limited to characters 0 to 255 of ISO/IEC 10646) WCHAR – Double-byte character (2 byte, limited to characters 0 to 65535 of ISO/IEC 10646) STRING – Variable-length single-byte character string. Literals specified with single quote, 'This is a STRING Literal'

  5. Wide character - Wikipedia

    en.wikipedia.org/wiki/Wide_character

    A wide character refers to the size of the datatype in memory. It does not state how each value in a character set is defined. Those values are instead defined using character sets, with UCS and Unicode simply being two common character sets that encode more characters than an 8-bit wide numeric value (255 total) would allow.

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    Microsoft Windows generally uses UTF-16, thus the above string would be 26 bytes long for a Microsoft compiler; the Unix world prefers UTF-32, thus compilers such as GCC would generate a 52-byte string. A 2-byte wide wchar_t suffers the same limitation as char, in that certain characters (those outside the BMP) cannot be represented in a single ...

  7. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    In modern standard C++, a string literal such as "hello" still denotes a NUL-terminated array of characters. [1] Using C++ classes to implement a string type offers several benefits of automated memory management and a reduced risk of out-of-bounds accesses, [2] and more intuitive syntax for string comparison and concatenation. Therefore, it ...

  8. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    For example, even though most implementations of C and C++ on 32-bit systems define type int to be four octets, this size may change when code is ported to a different system, breaking the code. The exception to this is the data type char , which always has the size 1 in any standards-compliant C implementation.

  9. Null-terminated string - Wikipedia

    en.wikipedia.org/wiki/Null-terminated_string

    UTF-16 uses 2-byte integers and as either byte may be zero (and in fact every other byte is, when representing ASCII text), cannot be stored in a null-terminated byte string. However, some languages implement a string of 16-bit UTF-16 characters, terminated by a 16-bit NUL (0x0000).

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