When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Handshake (computing) - Wikipedia

    en.wikipedia.org/wiki/Handshake_(computing)

    Handshaking is a technique of communication between two entities. However, within TCP/IP RFCs, the term "handshake" is most commonly used to reference the TCP three-way handshake. For example, the term "handshake" is not present in RFCs covering FTP or SMTP. One exception is Transport Layer Security, TLS, setup, FTP RFC 4217.

  3. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    It is also possible to terminate the connection by a 3-way handshake, when host A sends a FIN and host B replies with a FIN & ACK (combining two steps into one) and host A replies with an ACK. [33] Some operating systems, such as Linux and HP-UX, [citation needed] implement a half-duplex close sequence. If the host actively closes a connection ...

  4. Multipath TCP - Wikipedia

    en.wikipedia.org/wiki/Multipath_TCP

    Multipath TCP is particularly useful in the context of wireless networks; [2] using both Wi-Fi and a mobile network is a typical use case. [3] In addition to the gains in throughput from inverse multiplexing, links may be added or dropped as the user moves in or out of coverage without disrupting the end-to-end TCP connection. [4]

  5. Wireshark - Wikipedia

    en.wikipedia.org/wiki/Wireshark

    Wireshark is a free and open-source packet analyzer. It is used for network troubleshooting, analysis, software and communications protocol development, and education. Originally named Ethereal, the project was renamed Wireshark in May 2006 due to trademark issues. [5]

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them. [44]

  7. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.

  8. List of video game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_developers

    The company still exists, but 20th Century Fox's video game business was rearranged to FoxNext. FoxNext: Los Angeles: California: United States 2017 Marvel Strike Force: Division of 20th Century Studios. The company still exists but their game development studios were acquired by Scopely in 2020. [20] Frictional Games: Helsingborg: Sweden 2001 ...

  9. TCP congestion control - Wikipedia

    en.wikipedia.org/wiki/TCP_congestion_control

    Tahoe: if three duplicate ACKs are received (i.e. four ACKs acknowledging the same packet, which are not piggybacked on data and do not change the receiver's advertised window), Tahoe performs a fast retransmit, sets the slow start threshold to half of the current congestion window, reduces the congestion window to 1 MSS, and resets to slow ...