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  2. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    Bordered magic square when it is a magic square and it remains magic when the rows and columns on the outer edge are removed. They are also called concentric bordered magic squares if removing a border of a square successively gives another smaller bordered magic square. Bordered magic square do not exist for order 4.

  3. Quantum pseudo-telepathy - Wikipedia

    en.wikipedia.org/wiki/Quantum_pseudo-telepathy

    A simple magic square game demonstrating nonclassical correlations was introduced by P. K. Aravind [3] based on a series of papers by N. David Mermin [4] [5] and Asher Peres [6] and Adán Cabello [7] [8] that developed simplifying demonstrations of Bell's theorem. The game has been reformulated to demonstrate quantum pseudo-telepathy. [9]

  4. Drop7 - Wikipedia

    en.wikipedia.org/wiki/Drop7

    The game is played with touch controls on a 7x7 square grid. In each round, the player places a disc that falls from the top of the grid. Each disc has a number 1–7, or a blank. Whenever the number of any disc matches the number of contiguous discs in a row or column, that disc disappears and also hits any blank discs it touches.

  5. Merlin (console) - Wikipedia

    en.wikipedia.org/wiki/Merlin_(console)

    Merlin's simple array of buttons and lights supported play of six different games, some of which could be played against the computer or against another person. The games that can be selected are: Tic tac toe; Music machine; Echo, a game similar to Simon; Blackjack 13; Magic square, a pattern game similar to Lights Out; Mindbender, a game ...

  6. Siamese method - Wikipedia

    en.wikipedia.org/wiki/Siamese_method

    The Siamese method, or De la Loubère method, is a simple method to construct any size of n-odd magic squares (i.e. number squares in which the sums of all rows, columns and diagonals are identical). The method was brought to France in 1688 by the French mathematician and diplomat Simon de la Loubère , [ 1 ] as he was returning from his 1687 ...

  7. Entropy (board game) - Wikipedia

    en.wikipedia.org/wiki/Entropy_(board_game)

    The game is "based on the eternal conflict in the universe between order and chaos [...] One player is Order, the other Chaos. Order is trying to make patterns vertically and horizontally. Chaos is trying to prevent this." [1] The game originally employed a 5×5 gameboard, but in 2000 a 7x7 board was introduced to allow deeper strategies. [2]

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  9. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    The magic constant or magic sum of a magic square is the sum of numbers in any row, column, or diagonal of the magic square. For example, the magic square shown below has a magic constant of 15. For a normal magic square of order n – that is, a magic square which contains the numbers 1, 2, ..., n 2 – the magic constant is = +.