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Convergent thinking is also linked to knowledge as it involves manipulating existing knowledge by means of standard procedures. [1] Knowledge is another important aspect of creativity. It is a source of ideas, suggests pathways to solutions, and provides criteria of effectiveness and novelty . [ 1 ]
False priors are initial beliefs and knowledge which interfere with the unbiased evaluation of factual evidence and lead to incorrect conclusions. Biases based on false priors include: Agent detection bias , the inclination to presume the purposeful intervention of a sentient or intelligent agent .
Relational tacit knowledge: Relational tacit knowledge could be made explicit, but not made explicit for reasons that touch on deep principles that have to do with either the nature or location of knowledge of the way humans are made. This knowledge refers to things we could describe in principle if someone put effort into describing them.
A priori knowledge is independent from any experience. Examples include mathematics, [i] tautologies and deduction from pure reason. [ii] A posteriori knowledge depends on empirical evidence. Examples include most fields of science and aspects of personal knowledge.
Some researchers include a metacognitive component in their definition. In this view, the Dunning–Kruger effect is the thesis that those who are incompetent in a given area tend to be ignorant of their incompetence, i.e., they lack the metacognitive ability to become aware of their incompetence.
Procedural knowledge (i.e., knowledge-how) is different from descriptive knowledge (i.e., knowledge-that) in that it can be directly applied to a task. [2] [4] For instance, the procedural knowledge one uses to solve problems differs from the declarative knowledge one possesses about problem solving because this knowledge is formed by doing. [5]
Domain-specific problem solving skills may provide students with narrow knowledge and abilities. Because of this, school teachers, policy makers and curriculum developers may find it beneficial to incorporate domain general skills (such as time management, teamwork or leadership) in relation to problem solving into school curriculum.
Generalization allows humans and animals to recognize the similarities in knowledge acquired in one circumstance, allowing for transfer of knowledge onto new situations. This idea rivals the theory of situated cognition , instead stating that one can apply past knowledge to learning in new situations and environments.