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  2. TCP fusion - Wikipedia

    en.wikipedia.org/wiki/TCP_fusion

    The idea is trivial in that a client and server connection on a local loopback interface within the same system should not need the entire TCP/IP protocol stack to exchange data. Therefore, provide a faster data path with the fusion of the two end points. The source code is well documented in inet/tcp/tcp_fusion.c which clearly states:

  3. HTTP persistent connection - Wikipedia

    en.wikipedia.org/wiki/HTTP_persistent_connection

    Under HTTP 1.0, connections should always be closed by the server after sending the response. [1]Since at least late 1995, [2] developers of popular products (browsers, web servers, etc.) using HTTP/1.0, started to add an unofficial extension (to the protocol) named "keep-alive" in order to allow the reuse of a connection for multiple requests/responses.

  4. Server Message Block - Wikipedia

    en.wikipedia.org/wiki/Server_Message_Block

    The default setting for Windows domain controllers running Windows Server 2003 and later is to not allow unsigned incoming connections. [10] As such, earlier versions of Windows that do not support SMB signing from the get-go (including Windows 9x) cannot connect to a Windows Server 2003 domain controller. [8] SMB supports opportunistic locking ...

  5. Loopback - Wikipedia

    en.wikipedia.org/wiki/Loopback

    Loopback (also written loop-back) is the routing of electronic signals or digital data streams back to their source without intentional processing or modification. It is primarily a means of testing the communications infrastructure. Loopback can take the form of communication channels with only one communication endpoint.

  6. Network address translation - Wikipedia

    en.wikipedia.org/wiki/Network_address_translation

    Secure network address translation (SNAT) is part of Microsoft's Internet Security and Acceleration Server and is an extension to the NAT driver built into Microsoft Windows Server. It provides connection tracking and filtering for the additional network connections needed for the FTP, ICMP, H.323, and PPTP protocols as well as the ability to ...

  7. C10k problem - Wikipedia

    en.wikipedia.org/wiki/C10k_problem

    The name C10k is a numeronym for concurrently handling ten thousand connections. [2] Handling many concurrent connections is a different problem from handling many requests per second : the latter requires high throughput (processing them quickly), while the former does not have to be fast, but requires efficient scheduling of connections.

  8. Routing loop - Wikipedia

    en.wikipedia.org/wiki/Routing_loop

    Broken network. For example, in this illustration, node A is transmitting data to node C via node B. If the link between nodes B and C goes down and B has not yet informed node A about the breakage, node A transmits the data to node B assuming that the link A-B-C is operational and of lowest cost.

  9. localhost - Wikipedia

    en.wikipedia.org/wiki/Localhost

    In computer networking, localhost is a hostname that refers to the current computer used to access it. The name localhost is reserved for loopback purposes. [1] It is used to access the network services that are running on the host via the loopback network interface.