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Plague Inc. is a real-time strategy simulation game developed and published by Ndemic Creations. The game was inspired by the 2011 film Contagion and the 2008 browser game Pandemic 2. [1] The player creates and evolves a pathogen to annihilate the human population with a deadly pandemic.
GameGuard possesses a database on game hacks based on security references from more than 260 game clients. Some editions of GameGuard are now bundled with INCA Internet's Tachyon anti-virus / anti-spyware library, and others with nProtect Key Crypt, an anti-key-logger software that protects the keyboard input information.
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]
Presentable Liberty is minimalistic in gameplay and scope, taking place almost entirely in a small jail cell. The player is able to move around their cell and read letters sent through their cell door, which arrive at set times in each in-game day, with no way for the player to make them arrive more quickly, and no way to respond.
.hack (/ d ɒ t h æ k /) is a series of single-player action role-playing video games developed by CyberConnect2 and published by Bandai for the PlayStation 2.The four games, .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, all feature a "game within a game", a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require ...
Rensenware is unusual as an example of ransomware in that it does not request the user pay the creator of the virus to decrypt their files, instead requiring the user to achieve a required number of points in the shoot 'em up video game Undefined Fantastic Object before any decryption can take place.
KG Orphanides, in an article in Wired, described the game as tough but more accessible than Rohrer's other games, while noting the game's short sessions allowed for casual play. Orphanides also praised the game's social aspects and found the game successful in condensing human life within its short time span.
The Hot Zone games are streamlined quicker variants of Pandemic featuring smaller maps of one section of the world, miniature cards, and just three diseases. Each game has different player roles and event cards, and a unique type of challenge cards used to increase difficulty. All of these can be mixed and matched between games in the series.