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Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]
QANDA (stands for 'Q and A') is an AI-based learning platform developed by Mathpresso Inc., a South Korea-based education technology company. Its best known feature is a solution search, which uses optical character recognition technology to scan problems and provide step-by-step solutions and learning content.
Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft, it is primarily targeted at students as a learning tool. Until 2015, it ran on Microsoft Windows.
WolframAlpha (/ ˈ w ʊ l f. r əm-/ WUULf-rəm-) is an answer engine developed by Wolfram Research. [3] It is offered as an online service that answers factual queries by computing answers from externally sourced data.
Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
Reinforcement learning was used to teach o3 to "think" before generating answers, using what OpenAI refers to as a "private chain of thought".This approach enables the model to plan ahead and reason through tasks, performing a series of intermediate reasoning steps to assist in solving the problem, at the cost of additional computing power and increased latency of responses.
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