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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  3. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    C++23 instead considers these headers as useful for interoperability with C, and recommends against their usage outside of programs that are intended to be both valid C and C++ programs. No other headers in the C++ Standard Library end in ".h". Features of the C++ Standard Library are declared within the std namespace.

  4. stdarg.h - Wikipedia

    en.wikipedia.org/wiki/Stdarg.h

    stdarg.h is a header in the C standard library of the C programming language that allows functions to accept an indefinite number of arguments. [1] It provides facilities for stepping through a list of function arguments of unknown number and type. C++ provides this functionality in the header cstdarg.

  5. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    ISBN 3-540-43486-0. Contains a gentler introduction to behavioral subtyping in its various forms in chapter 2. Martin, Robert C. (March 1996). "The Liskov Substitution Principle" (PDF). C++ Report. Archived from the original (PDF) on 2015-11-28. An article popular in the object-oriented programming community that gives several examples of LSP ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Structural patterns (7): Adapter pattern, Bridge pattern, Composite pattern, Decorator pattern, Facade pattern, Flyweight pattern, Proxy pattern Behavioral patterns (11): Chain-of-responsibility pattern , Command pattern , Interpreter pattern , Iterator pattern , Mediator pattern , Memento pattern , Observer pattern , State pattern , Strategy ...

  7. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class.

  8. Operator overloading - Wikipedia

    en.wikipedia.org/wiki/Operator_overloading

    For example, consider variables a, b and c of some user-defined type, such as matrices: a + b * c. In a language that supports operator overloading, and with the usual assumption that the '*' operator has higher precedence than the '+' operator, this is a concise way of writing: Add(a, Multiply(b, c))

  9. Memoization - Wikipedia

    en.wikipedia.org/wiki/Memoization

    (Notation note: In the above example, the production S → (A c) | (B d) reads: "An S is either an A followed by a c or a B followed by a d." The production Xx [X] reads "An X is an x followed by an optional X.") This grammar generates one of the following three variations of string: xac, xbc, or xbd (where x here is understood to mean one ...