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  2. Random tree - Wikipedia

    en.wikipedia.org/wiki/Random_tree

    Random recursive tree, increasingly labelled trees, which can be generated using a simple stochastic growth rule. Treap or randomized binary search tree, a data structure that uses random choices to simulate a random binary tree for non-random update sequences; Rapidly exploring random tree, a fractal space-filling pattern used as a data ...

  3. Dynamic random-access memory - Wikipedia

    en.wikipedia.org/wiki/Dynamic_random-access_memory

    Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal–oxide–semiconductor (MOS) technology. While most DRAM memory cell designs use a capacitor and transistor ...

  4. Random binary tree - Wikipedia

    en.wikipedia.org/wiki/Random_binary_tree

    By choosing the priorities to be independent random real numbers in the unit interval, and by maintaining the Cartesian tree structure using tree rotations after any insertion or deletion of a node, it is possible to maintain a data structure that behaves like a random binary search tree. Such a data structure is known as a treap or a ...

  5. Rapidly exploring dense trees - Wikipedia

    en.wikipedia.org/wiki/Rapidly_exploring_dense_trees

    Wikidata item; Appearance. move to sidebar hide ... Rapidly exploring dense trees is a family of planning algorithms that includes the rapidly exploring random tree.

  6. Sample and hold - Wikipedia

    en.wikipedia.org/wiki/Sample_and_hold

    A typical sample and hold circuit stores electric charge in a capacitor and contains at least one switching device such as a FET (field effect transistor) switch and normally one operational amplifier. [2] To sample the input signal, the switch connects the capacitor to the output of a buffer amplifier. The buffer amplifier charges or ...

  7. Random recursive tree - Wikipedia

    en.wikipedia.org/wiki/Random_recursive_tree

    In a random recursive tree, all such trees are equally likely. Alternatively, a random recursive tree can be generated by starting from a single vertex, the root of the tree, labeled 1 {\displaystyle 1} , and then for each successive label from 2 {\displaystyle 2} to n {\displaystyle n} choosing a random vertex with a smaller label to be its ...

  8. AA tree - Wikipedia

    en.wikipedia.org/wiki/AA_tree

    An AA tree in computer science is a form of balanced tree used for storing and retrieving ordered data efficiently. AA trees are named after their originator, Swedish computer scientist Arne Andersson .

  9. Recursive tree - Wikipedia

    en.wikipedia.org/wiki/Recursive_tree

    A size-n recursive tree's vertices are labeled by distinct positive integers 1, 2, …, n, where the labels are strictly increasing starting at the root labeled 1. Recursive trees are non-planar , which means that the children of a particular vertex are not ordered; for example, the following two size-3 recursive trees are equivalent: 3 / 1 \ 2 ...