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He rules a city-state that shares his name. [ 1 ] : 15 Also called the Shadow King for his reclusive nature, preferring arcane scholarship to the actual governance of his city-state. [ 1 ] : 59 In the 2nd and 3rd editions Nibenay previously left the ruling of his city-state to his exclusively female templars but took a more active role after ...
Halflings have long been one of the playable humanoid races in Dungeons & Dragons (D&D), [2] starting with the original 1974 Men & Magic, [5] where the term hobbit was used. [2] Later editions of the original D&D box set began using the name halfling as an alternative to hobbit [6] for legal reasons. [7]
First name the four, the free peoples Eldest of all, the elf-children Dwarf the delver, dark are his houses Ent the earthborn, old as mountains Man the mortal, master of horses. After encountering the hobbits Merry and Pippin, he consents that hobbits are a fifth free people, adding a fifth line, "Half-grown hobbits, the hole-dwellers". [T 8]
A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters.The idea for the D&D dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954–1955), and has been used in D&D and its predecessor Chainmail since the early 1970s.
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
Deities in Dungeons & Dragons have a great variety of moral outlooks and motives, [8] which have to be considered by cleric player characters. [9] In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster.
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
Half-elves are a subrace unto themselves, blending the features of human and elf. Half-elves look like elves to humans and like humans to elves (hence their elven description as "half-human"). They do well with elves, humans, gnomes, dwarves, and halflings, a social ease reflected in racial bonuses to the Diplomacy and Gather Information skills ...