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Chrono Trigger was the second best-selling game of 1995 in Japan, and the various incarnations of the game have shipped more than 3.5 million copies worldwide. Distributed in the Japanese and North American markets in 1995, the game has been re-released on several other platforms with varying differences.
A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. As of March 31, 2003, Chrono Trigger was Square Enix's 12th best-selling game, with 2.65 million units shipped. Chrono Cross was the 24th, with 1.5 million units shipped. [1] By 2019, the two games had sold over 5.5 million units ...
In Final Fantasy IV and Chrono Trigger, the player controls a set of characters, closely following the role-playing video game genre. The methods of viewing and controlling the characters are separated by three different "screens": the overworld, where the characters traverse to different locations; the field map, where the characters explore locations such as towns and dungeons; and the ...
Typical battles use the Active Time Battle (ATB) system. Once a character's ATB gauge fills, the player can input a battle command for that character. Battle in Xenogears is a variant of the Active Time Battle system found in games such as Chrono Trigger and the Final Fantasy series. [5]
Kato left Square after designing the plot of Final Fantasy XI: Rise of the Zilart to become a freelance scenario writer. In addition to games for different companies, he has continued to work on Square Enix projects such as the World of Mana series, an enhanced port of Chrono Trigger for the Nintendo DS, and three more expansion chapters for Final Fantasy XI.
Super FX renders 3D polygons in Star Fox.. The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Software. [2] It is typically programmed to act as a graphics accelerator chip that draws polygons and advanced 2D effects to a frame buffer in the RAM sitting adjacent to it.
Chrono Cross [b] is a 1999 role-playing video game developed and published by Square for the PlayStation video game console.It is set in the same world as Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System.
Chrono Resurrection, also known as Chrono Trigger: Resurrection, is an unreleased fangame developed by North American team Resurrection Games under Nathan Lazur's direction. It is based on the critically acclaimed role-playing game Chrono Trigger for the Super Nintendo Entertainment System by the Japanese company Square .