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In 2012, G4 ranked Super Mario Bros. the best video game of all time, citing its revolutionary gameplay and its role in helping recover the North American gaming industry from the video game crash of 1983. [142] In 2014, IGN named Super Mario Bros. the best Nintendo game, saying it was "the most important Nintendo game ever made".
It is a direct successor to the Super Mario Bros. games, bearing the subtitle Super Mario Bros. 4 in Japan. Unlike Super Mario Bros. 3, however, where each world map is separate, the world map here covers the whole game. Some of the levels have hidden alternate exits leading to different areas.
Super Mario Bros. is the first side-scrolling video game featuring Mario, and one of the first video games directed and designed by Shigeru Miyamoto. Rather than confront the player with obstacles indiscriminately, its first level introduces the variety of hazards and objects by directing the player to interact with them while advancing. [1]
When Super Mario Bros. creator Shigeru Miyamoto was asked about the Minus World, he denied authorship and said that it was not intended. [4] When asked later about the Minus World, Miyamoto commented that while it was a glitch, the fact that it does not crash the game makes it a feature as well. [6]
Super Mario World, known in Japan as Super Mario World: Super Mario Bros. 4, [a] is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings.
Super Mario Bros. 3 introduced many elements that became Super Mario staples, such as Bowser's children (the Koopalings) and a world map to transition between levels. Super Mario Bros. 3 was praised by critics for its challenging gameplay and is regarded as one of the greatest video games of all time.
The system features three Nintendo games: Super Mario Bros. (1985), Super Mario Bros.: The Lost Levels (1986) (using its Japanese title, Super Mario Bros. 2), and a Mario-themed version of Ball (1980). [1] The system was released for the 35th anniversary of the Super Mario series and the 40th anniversary of the Game & Watch line. [2]
While its predecessor was similar to the original Super Mario Bros., Super Mario Land 2 has more in common with Super Mario Bros. 3 and Super Mario World: there is an overworld map, the player is no longer restricted to moving only right in a stage, many stages contain higher and lower areas instead of entire stages all at a single level, and ...