Search results
Results From The WOW.Com Content Network
Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.
Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.
LIVE555 – a set of open source (LGPL) C++ libraries for multimedia streaming; its RTSP/RTP/RTCP client implementation is used by VLC media player and MPlayer; Lyrion Music Server – open source music streaming server, backboned by a music database (formerly SlimServer, SqueezeCenter, Squeezebox Server, and Logitech Media Server)
The DDR4 standard allows for DIMMs of up to 64 GB in capacity, compared to DDR3's maximum of 16 GB per DIMM. [ 1 ] [ 8 ] [ failed verification ] Unlike previous generations of DDR memory, prefetch has not been increased above the 8n used in DDR3; [ 9 ] : 16 the basic burst size is eight 64-bit words, and higher bandwidths are achieved by ...
The Stream convention: sums the amount of data that the application code explicitly reads plus the amount of data that the application code explicitly writes. [1] Using the previous 1 million byte copy example, the STREAM bandwidth would be counted as 1 million bytes read plus 1 million bytes written in one second, for a total of 2 million ...
Double Data Rate 5 Synchronous Dynamic Random-Access Memory (DDR5 SDRAM) is a type of synchronous dynamic random-access memory.Compared to its predecessor DDR4 SDRAM, DDR5 was planned to reduce power consumption, while doubling bandwidth. [5]
The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.