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  2. Blend4Web - Wikipedia

    en.wikipedia.org/wiki/Blend4Web

    The Blender add-on is written in Python and C and can be compiled for the Linux x86/x64, OS X x64, and MS Windows x86/x64 platforms. A Blend4Web-specific profile can be activated in the add-on settings. When switching to this profile, the Blender interface changes so that it only reveals settings relevant to Blend4Web. [30]

  3. File:Coffee Run - Blender Open Movie-full movie.webm

    en.wikipedia.org/wiki/File:Coffee_Run_-_Blender...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. Verge3D - Wikipedia

    en.wikipedia.org/wiki/Verge3D

    Verge3D enables users to convert content from 3D modelling tools (Blender, 3ds Max, and Maya are currently supported) to view in a web browser. Verge3D was created by the same core group of software engineers that previously created the Blend4Web framework. [6] [7] [8]

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [244] [245] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [246] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC.

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  7. Comparison of YouTube downloaders - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_YouTube_down...

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  8. WebM - Wikipedia

    en.wikipedia.org/wiki/WebM

    The Microsoft Edge browser supports WebM since April 2016. [32] On July 30, 2019, Blender 2.80 was released with WebM support. [33] iOS did not natively play WebM originally, [34] but support for WebM was added in Safari 15 as part of iOS 15. [35] The Sony PlayStation 5 supports capturing 1080p and 2160p footage in WebM format. [36]

  9. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Rendering algorithms will run efficiently on a GPU only if they can be implemented using small groups of threads that perform mostly the same operations. As an example of code that meets this requirement: when rendering a small square of pixels in a simple ray-traced image, all threads will likely be intersecting rays with the same object and ...