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The Civil War is a board wargame with 960 double-sided counters and three large hex grid maps scaled at 15 miles (24 km) per hex covering the Eastern United States. The game comes with only one campaign scenario covering the entire war.
Civil War is a two-player wargame in which one player controls Union forces and the other controls Confederate forces. Like other wargames produced by Avalon Hill, Civil War uses a hex grid map and a Combat Results Table to adjudicate battles. But unlike other wargames, it uses plastic tokens rather than cardboard counters. [1]
The English Civil War is a strategic level wargame simulating the English Civil War, [1] designed by Roger Sandell and Hartley Patterson. [2] The game differs from most wargames of the time in its distribution of units. In this game, each player must allocate troops to the left wing, centre and right wing.
Forge of Freedom: The American Civil War (2006) The History Channel: Civil War - A Nation Divided (2006) History Civil War: Secret Missions (2008) Darkest of Days (2009) Scourge of War (2010) Viet-Afghan (2011, Arsenal of Democracy add-on published by FRVP) Ultimate General (2014, 2016) War of Rights (2014-Ongoing) Grand Tactician: The Civil ...
Cover of Strategy & Tactics #43, which contained the pull-out game. The same artwork was used on the boxed set released later the same year. The American Civil War: 1861–1865 is a board wargame published by Simulations Publications Inc. (SPI) in 1974 that is a strategic simulation of the American Civil War.
In The Guide to Simulations/Games for Education and Training, Martin Campion noted "The game seems to be faithful to the strategic problems of the war." [5] In Issue 28 of Moves, Richard Berg called the game a prime example "of the obscurity and carelessness that creeps into too much of today's rules and development." Berg found the game ...
Bloody April uses a revision of the game system that had originally been developed for SPI's American Civil War game Terrible Swift Sword (1976). [2] In addition to the TSS rules that tracked morale and "Brigade Combat Effectiveness", players of Bloody April also have to track stragglers, the accumulation of soldier fatigue, ammunition, changing regimental assignments and strength of ...
The Union player has the first player turn every turn. The first game turn is July 1861, and the game culminates in June 1865. The pieces represent infantry and cavalry units, each unit containing from 10,000 to 15,000 infantry or from 7,000 to 10,000 cavalry. Each game turn represents one or two months, depending on the time of year.