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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game has been placed in the public domain, hosted on SourceForge, like most of Rohrer's games. [9] DONKEY.BAS: 1981 Racing game: Proprietary: Proprietary: Bill Gates, Neil Konzen: Was written by Microsoft co-founder Bill Gates and Neil Konzen in 1981 and was included with early versions of the PC DOS operating system for the original IBM PC.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    1998 freeware DOS platform video game, written in C and Assembly language by Brainchild Design. The source code was released in 1999, then source ported to several other operating systems and platforms via SDL. Larn: 1986 2016 Roguelike: Non-commercial: Freeware: Text: Noctis: 2000 [86] 2003 Platformer: WTOF Public License [87] Freeware: 3D

  5. List of C Sharp software - Wikipedia

    en.wikipedia.org/wiki/List_of_C_Sharp_software

    FlashDevelop, an integrated development environment (IDE) for development of Adobe Flash websites, web applications, desktop applications and video games. GameMaker Studio 2, a game engine with an editor written in C#; HandBrake, a free and open-source transcoder for digital video files. KeePass, a free and open-source password manager ...

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Many games are not written in one language exclusively, and may combine two or more languages; For example, Unity, a popular game engine, has different pieces written in C, C++, and C#. [ 12 ] For consoles , the support of the target platform is usually the most considered factor.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  8. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    The game was followed up with two expansions, Half-Life: Opposing Force and Half-Life: Blue Shift, both of which ran GoldSrc and were developed by Gearbox Software. [ 9 ] [ 10 ] Half-Life: Decay , an expansion pack for Half-Life only released on PlayStation 2 , was released in 2001 alongside Half-Life 's debut on the platform. [ 11 ]

  9. Dwarf Fortress - Wikipedia

    en.wikipedia.org/wiki/Dwarf_Fortress

    [89] [90] An illustrated guide to the game, called Getting Started with Dwarf Fortress: Learn to play the most complex video game ever made was released by technology publisher O'Reilly Media in 2012 written by Peter Tyson. Containing 240 pages, it has a foreword from Adams and is updated along with the game's development.