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Wii Fit [a] is a 2007 exergaming video game designed by Nintendo's Hiroshi Matsunaga [9] for the Wii home video game console, [10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral.
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The Wii system software is a discontinued set of updatable firmware versions and a software frontend on the Wii, a home video game console.Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software.
The Wii Balance Board (Japanese: バランスWiiボード, Hepburn: Baransu Wī Bōdo) is an accessory for the Wii and Wii U video game consoles. [1] Unlike the usual balance board for exercise, it does not rock but instead tracks the user's center of balance. Along with Wii Fit, [2] it was introduced on July 11, 2007, at the Electronic ...
The third-best-selling game is Wii Sports Resort, a sequel to Wii Sports, with sales of 33.14 million units. The console's top five is rounded out by New Super Mario Bros. Wii, which sold 30.32 million units and Wii Play, which sold just over 28 million units worldwide.
The North and South American logo of the Touch! Generations series Touch! Generations [a] is a brand created by Nintendo to denote video games on the Nintendo DS and Wii that are intended to appeal to a broader audience (mainly adults and the elderly) than the traditional gamer. Nintendo initially conceived the brand alongside the DS in Japan as a response to the country's faster population ...
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Wii Fit U [a] is an exergaming video game developed by Nintendo for the Wii U console, and is the successor to the Wii games Wii Fit and Wii Fit Plus. Wii Fit U utilizes both the Wii Balance Board and the Wii U GamePad in gameplay, and is bundled with the newly introduced Fit Meter, an activity meter accessory.