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  2. Cross-platform Audio Creation Tool - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_Audio...

    Cross-platform Audio Creation Tool (XACT) is an audio programming library and engine released by Microsoft as part of the DirectX SDK. [1] It is a high-level audio library for authoring/playing audio that is written to use Xaudio on the Xbox, DirectSound on Windows XP, and the new audio stack on Windows Vista and Windows 7.

  3. XAudio2 - Wikipedia

    en.wikipedia.org/wiki/XAudio2

    XAudio2 operates through the XAudio API on the Xbox 360, through DirectSound on Windows XP, and through the low-level audio mixer WASAPI on Windows Vista and higher. The RTM release of the XAudio2 library is included in the March 2008 DirectX SDK , [ 6 ] enabling a programmer with Visual Studio to use XAudio2 in a Windows, Xbox 360 and Windows ...

  4. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    It also supports the execution of managed code on the Xbox 360. The XNA Game Studio Express RTM was made available on December 11, 2006, as a free download for Windows XP. Unlike the DirectX runtime, Managed DirectX, XNA Framework or the Xbox 360 APIs (XInput, XACT etc.) have not shipped as part of Windows. Developers are expected to ...

  5. DirectSound - Wikipedia

    en.wikipedia.org/wiki/DirectSound

    DirectSound is a deprecated software component of the Microsoft DirectX library for the Windows operating system, superseded by XAudio2.It provides a low-latency interface to sound card drivers written for Windows 95 through Windows XP and can handle the mixing and recording of multiple audio streams.

  6. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    KMixer is the Kernel Audio Mixer driver, a part of WDM Audio in Windows 98 to Windows XP which handles the mixing of multiple sound buffers into an output. The tasks performed by KMixer.sys: Mixing multiple PCM audio streams; Format, bit-depth (also known as word-length) and sample-rate conversion; Speaker configuration and channel mapping

  7. Category:DirectX - Wikipedia

    en.wikipedia.org/wiki/Category:DirectX

    Download QR code; Print/export ... Cross-platform Audio Creation Tool; D. ... DirectWrite; DirectX 10; DirectX 11; DirectX Diagnostic Tool; DirectX Graphics ...

  8. DirectMusic - Wikipedia

    en.wikipedia.org/wiki/DirectMusic

    DirectMusic was first released by Microsoft in 1996 as an ActiveX control called Interactive Music Architecture (IMA). [2] It was introduced as part of the 6.1 version of the DirectX library in February 1999 and is included in all Microsoft Windows operating systems starting with Windows 98 Second Edition.

  9. DirectX plugin - Wikipedia

    en.wikipedia.org/wiki/DirectX_plugin

    In computer music and professional audio creation, a DirectX plugin is a software processing component that can be loaded as a plugin into host applications to allow real-time processing, audio effects, mixing audio or act as virtual synthesizers. DirectX plugins allow the replacement of traditional recording studio hardware and rack units used ...