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  2. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    All object-oriented programming (OOP) systems support encapsulation, [2] [3] but encapsulation is not unique to OOP. Implementations of abstract data types, modules, and libraries also offer encapsulation. The similarity has been explained by programming language theorists in terms of existential types. [4]

  3. Project Euler - Wikipedia

    en.wikipedia.org/wiki/Project_Euler

    Project Euler (named after Leonhard Euler) is a website dedicated to a series of computational problems intended to be solved with computer programs. [1] [2] The project attracts graduates and students interested in mathematics and computer programming.

  4. Nell B. Dale - Wikipedia

    en.wikipedia.org/wiki/Nell_B._Dale

    Nell B. Dale is an American computer scientist noted for her work in computer science education and computer science introductory programming textbooks.She was on the Association for Computing Machinery's Special Interest Group on Computer Science Education Board from 1981–85, and from 1987–93, and was Chair of SIGCSE from 1991–93.

  5. Problem solving environment - Wikipedia

    en.wikipedia.org/wiki/Problem_solving_environment

    The Problem Solving Environment for Parallel Scientific Computation was introduced in 1960, where this was the first Organised Collections with minor standardisation. [2] In 1970, PSE was initially researched for providing high-class programming language rather than Fortran, [ citation needed ] also Libraries Plotting Packages advent.

  6. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...

  7. It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996. It was formerly used as the textbook for MIT's introductory course in computer science.