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  2. Soviet Union - Wikipedia

    en.wikipedia.org/wiki/Soviet_Union

    The Union of Soviet Socialist Republics [t] (USSR), [u] commonly known as the Soviet Union, [v] was a transcontinental country that spanned much of Eurasia from 1922 to 1991. During its existence, it was the largest country by area , extending across eleven time zones and sharing borders with twelve countries , and the third-most populous country .

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    Video Graphics Array:MCGA (in monochome), Nintendo 3DS lower screen HiRes, GameCube, Sun-1 color, PlayStation (e.g. Tobal No.1 and Ehrgeiz), Nintendo 64, (e.g. various Expansion Pak enhanced games), 6th Generation Consoles, Nintendo Wii

  4. File:Soviet Union - Russian SFSR.svg - Wikipedia

    en.wikipedia.org/wiki/File:Soviet_Union...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. Vector-06C - Wikipedia

    en.wikipedia.org/wiki/Vector-06C

    The bit planes are defined as follows: a byte represents a horizontal span of 8 pixels. Next byte in video memory represents a span of 8 pixels above it and so on. Thus a bit plane in 256×256 mode can be viewed as 8-pixel wide columns, growing bottom-to-top, left-to-right; whole screen is thus covered by 32 columns.

  6. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    In principle, any 2D vector graphics renderer can be used to render 3D objects by first projecting them onto a 2D image plane. [36]: 93, 431, 505, 553 3D rasterization Adapts 2D rasterization algorithms so they can be used more efficiently for 3D rendering, handling hidden surface removal via scanline or z-buffer techniques. Different realistic ...

  8. 3D television - Wikipedia

    en.wikipedia.org/wiki/3D_television

    Full 3D TV sets included Samsung Full HD 3D (1920×1080p, 60 Hz) and Panasonic Full HD 3D (1920×1080p, 60 Hz). [36] A September 2011 Cnet review touted Toshiba's 55ZL2 as "the future of television". Because of the demanding nature of auto-stereoscopic 3D technology, the display features a 3840x2160 display; however, there was at the time no ...

  9. Checkerboard rendering - Wikipedia

    en.wikipedia.org/wiki/Checkerboard_rendering

    Checkerboard rendering or sparse rendering, [1] also known as checkerboarding for short, is a 3D computer graphics rendering technique, intended primarily to assist graphics processing units with rendering images at high resolutions.