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During the 1950s, Slick was an adventurer. He turned his attention to expeditions to investigate the Loch Ness Monster, the Yeti, [2] Bigfoot and the Trinity Alps giant salamander. Slick's interest in cryptozoology was little known until the 1989 publication of the biography Tom Slick and the Search for Yeti, by Loren Coleman.
Inspector Gadget's Field Trip (onscreen title: Field Trip Starring Inspector Gadget) is an American live-action/animated children's television series that is a spin-off incarnation of Inspector Gadget, produced by DIC Productions, L.P. in 1996. [1]
The program is hosted by Hank Green along with a rotating cast of co-hosts. [1] SciShow was launched as an original channel. [2] The series has been consistently releasing new material since it was created in 2012. Since its launch, three additional channels have been launched under the SciShow brand: SciShow Space, SciShow Psych, and SciShow Kids.
The E-T secondary electron detector can be used in the SEM's back-scattered electron mode by either turning off the Faraday cage or by applying a negative voltage to the Faraday cage. However, better back-scattered electron images come from dedicated BSE detectors rather than from using the E–T detector as a BSE detector.
A field guide is a book designed to help the reader identify wildlife (flora or fauna or funga) or other objects of natural occurrence (e.g. rocks and minerals). It is generally designed to be brought into the " field " or local area where such objects exist to help distinguish between similar objects. [ 1 ]
Antonie van Leeuwenhoek (1632–1723). The field of microscopy (optical microscopy) dates back to at least the 17th-century.Earlier microscopes, single lens magnifying glasses with limited magnification, date at least as far back as the wide spread use of lenses in eyeglasses in the 13th century [2] but more advanced compound microscopes first appeared in Europe around 1620 [3] [4] The ...
Field Guide to Memory is a "keepsake game" where players create a physical artifact as part of the game mechanics. [1] [2] Players follow daily prompts that ask them to write, create art, and do other physical activities in the real world, often involving nature. [3]
Emoto claimed that water was a "blueprint for our reality" and that emotional "energies" and "vibrations" could change its physical structure. [14] His water crystal experiments consisted of exposing water in glasses to various words, pictures, or music, then freezing it and examining the ice crystals' aesthetic properties with microscopic photography. [9]