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Caesar II was a runner-up for Computer Gaming World ' s 1995 "Strategy Game of the Year" award, which ultimately went to Command & Conquer and Heroes of Might and Magic (tie). The editors wrote that Caesar II "surpassed the original with SVGA graphics and an actual combat module", and noted that it "could have won had the competition not been ...
Caesar: 1992: 756 – 27 BC: The first in the Caesar series, pioneering the city-building genre with a focus on managing a Roman city. Caesar II: 1995: 756 – 27 BC: A more refined version of the city-building formula with improved mechanics and graphics. Caesar III: 1998: 756 – 27 BC
Impressions specialized in historical strategy games and is best known for its City Building Series, which include Caesar, Pharaoh, Zeus: Master of Olympus, and Emperor: Rise of the Middle Kingdom. In 1998, Impressions Games was the most profitable division of Havas Interactive , with $20 million in net profit.
Medieval Mayor was an announced city-building game set in the Middle Ages by Tilted Mill Entertainment for the PC and tablets. [1] Unlike the previous two games by Tilted Mill Entertainment, Immortal Cities: Children of the Nile and Caesar IV, the game would not use a 3D engine but return to the 2D engine, because Tilted Mill thought "2D works better in terms of players being able to tell what ...
Inorganic Material Database National Institute for Materials Science: crystal structures "AtomWork". 82,000 Beilstein Beilstein database: Elsevier: organic compounds properties closed access BIAdb Benzylisoquinoline Alkaloid Database "BIAdb". 846 BindingDB The Binding Database
Carriers at War II: 1993 Strategic Studies Group: Strategic Studies Group Carrier Strike: 1992 Strategic Simulations: Strategic Simulations CART Racing: 1997 Papyrus Design Group: Sierra On-Line: Case of the Cautious Condor, The: 1992 Tiger Media: Airwave Adventure: Casino Games: 1982 IBM: IBM Castaway - The Ordeal Begins: 1995 John Gallon John ...
But during the Iraq and Afghanistan wars, it proved especially hard to maintain a sense of moral balance. These wars lacked the moral clarity of World War II, with its goal of unconditional surrender. Some troops chafed at being sent not to achieve military victory, but for nation-building (“As Iraqis stand up, we will stand down”). The ...
Warrior of Rome II, also known as Caesar no Yabou II (シーザーの野望II, "Ambition of Caesar II") is a real-time strategy video game developed and published by Micronet in 1992 for the Sega Mega Drive/Genesis as a sequel to Warrior of Rome.