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  2. Squish (Froglogic) - Wikipedia

    en.wikipedia.org/wiki/Squish_(Froglogic)

    Squish is a commercial cross-platform GUI and regression testing tool that can test applications based on a variety of graphical user interface (GUI) technologies (see list below). It is developed and maintained by Froglogic. [1] [2]

  3. Cambridge Neuropsychological Test Automated Battery

    en.wikipedia.org/wiki/Cambridge...

    The Cambridge Neuropsychological Test Automated Battery (CANTAB), [1] originally developed at the University of Cambridge in the 1980s but now provided in a commercial capacity by Cambridge Cognition, is a computer-based cognitive assessment system consisting of a battery of neuropsychological tests, administered to subjects using a touch screen computer.

  4. Touchscreen - Wikipedia

    en.wikipedia.org/wiki/Touchscreen

    A touchscreen (or touch screen) is a type of display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device.

  5. UFT One - Wikipedia

    en.wikipedia.org/wiki/UFT_One

    OpenText™ UFT One, an AI-powered functional testing tool, accelerates test automation across desktop, web, mobile, mainframe, composite, and packaged enterprise-grade applications. It was formerly known as Micro Focus Unified Functional Testing and QuickTest Professional ( QTP ).

  6. Test automation - Wikipedia

    en.wikipedia.org/wiki/Test_automation

    Tools are specifically designed to target some particular test environment, such as Windows and web automation tools, etc. Tools serve as a driving agent for an automation process. However, an automation framework is not a tool to perform a specific task, but rather infrastructure that provides the solution where different tools can do their ...

  7. Hit-testing - Wikipedia

    en.wikipedia.org/wiki/Hit-testing

    In computer graphics programming, hit-testing (hit detection, picking, or pick correlation [1]) is the process of determining whether a user-controlled cursor (such as a mouse cursor or touch-point on a touch-screen interface) intersects a given graphical object (such as a shape, line, or curve) drawn on the screen.

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