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  2. Halls of Undermountain - Wikipedia

    en.wikipedia.org/wiki/Halls_of_Undermountain

    Halls of Undermountain was written by Matt Sernett with Shawn Merwin, and was the final adventure for 4th edition Dungeons & Dragons to be published and distributed by Wizards of the Coast. It was originally released in April 2012 as a 96-page hardcover book with two poster maps and then later released as a PDF.

  3. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic).

  4. Forgotten Realms Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Player's...

    The Forgotten Realms Player's Guide presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. This guide includes everything a player needs to create a character for a D&D campaign in the 4th edition Forgotten Realms setting, including new feats, new character powers, and new paragon paths and epic destinies.

  5. Monster Vault - Wikipedia

    en.wikipedia.org/wiki/Monster_Vault

    Monster Vault was written by Logan Bonner, Matthew Sernett, and Rodney Thompson, and published in 2010.. Shannon Appelcline commented on Essentials, the last significant expansion in 2010 for Fourth Edition Dungeons & Dragons: "Trade paperbacks like Heroes of the Fallen Lands (2010) offered rules for a variety of character classes in a trade paperback that was about half the price of one of ...

  6. Wizards Presents: Races and Classes - Wikipedia

    en.wikipedia.org/wiki/Wizards_Presents:_Races...

    Wizards Presents: Races and Classes is a supplement which provided the first preview of the 4th edition of Dungeons & Dragons. Races and Classes was written by the designers of the new edition, and details both the concepts and decisions that went into creating the new edition and its game mechanics, art and ideas. The book went further into ...

  7. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  8. Monster Vault: Threats to the Nentir Vale - Wikipedia

    en.wikipedia.org/wiki/Monster_Vault:_Threats_to...

    Monster Vault: Threats to the Nentir Vale is a supplement to the 4th edition of the Dungeons & Dragons role-playing game.Bart Carroll, Producer at Wizards of the Coast, wrote: "In this book, you'll find a codex of monsters and villains to throw at the heroes as they explore every nook and cranny of the Nentir Vale or, by extension, your home campaign setting".

  9. King of the Trollhaunt Warrens - Wikipedia

    en.wikipedia.org/wiki/King_of_the_Trollhaunt_Warrens

    King of the Trollhaunt Warrens is the first part of a three-part series of adventures belonging to the 4th edition Dungeons & Dragons concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting.