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  2. Stronghold: Warlords - Wikipedia

    en.wikipedia.org/wiki/Stronghold:_Warlords

    Stronghold: Warlords is a 2021 real-time strategy video game developed and published by Firefly Studios for Windows. Unlike the previous entries of the Stronghold series , which were focused on Europe during the Middle Ages , Stronghold: Warlords is set in East Asia, with campaigns based on historical events of China , Vietnam , and Japan .

  3. Stronghold (series) - Wikipedia

    en.wikipedia.org/wiki/Stronghold_(series)

    The third main title Stronghold 3 (2011) was released by a new parent company based on a new game engine. Years later, Stronghold Crusader II (2014) was released based on this game engine as a story sequel to Crusader (2002), and Stronghold: Warlords (2021) was released as a separate spin-off.

  4. Category:Stronghold (series) - Wikipedia

    en.wikipedia.org/wiki/Category:Stronghold_(series)

    Pages in category "Stronghold (series)" ... Stronghold: Crusader; Stronghold: Warlords This page was last edited on 11 September 2024, at 22:58 ...

  5. Firefly Studios - Wikipedia

    en.wikipedia.org/wiki/Firefly_Studios

    Firefly Studios Limited (also stylized as FireFly Studios) is a British video game developer based in London.Formed in August 1999 by Simon Bradbury, David Lester, and Eric Ouellette, the company focuses on historic real-time strategy games for the PC and Macintosh systems.

  6. Stronghold Legends - Wikipedia

    en.wikipedia.org/wiki/Stronghold_Legends

    Stronghold Legends is a 2006 real-time strategy video game developed by Firefly Studios and published by 2K for Windows. It is the fourth game in the Stronghold series. Stronghold Legends contains 24 missions spanning three different campaigns: King Arthur and his Knights of the Round Table, Count Vlad Dracul , and Siegfried of Germany.

  7. Stronghold (2001 video game) - Wikipedia

    en.wikipedia.org/wiki/Stronghold_(2001_video_game)

    Stronghold does not use a rock paper scissors system for game balance, instead opting for a "soft-counter" system. Combat in Stronghold is based on a strength and hit point system. There are a variety of unit types in the game, with each successive unit being stronger, and hence more expensive, than the preceding unit, in general.

  8. Stronghold 2 - Wikipedia

    en.wikipedia.org/wiki/Stronghold_2

    Stronghold 2 is a 2005 real-time strategy video game developed by Firefly Studios and originally published by 2K for Windows. The second instalment of the Stronghold series and the sequel to Stronghold, the player again develops a stronghold in the Middle Ages. The game engine was enhanced over the original Stronghold to provide full 3 ...

  9. Stronghold: Crusader - Wikipedia

    en.wikipedia.org/wiki/Stronghold:_Crusader

    Stronghold Warchest was only released in a limited number of countries (e.g. USA or Poland), meaning players in the rest of the world have never encountered the second Crusader Trail, or second set of characters. This changed when an updated version of Stronghold Crusader, Stronghold: Crusader Extreme was released in early 2008.