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  2. Visual learning - Wikipedia

    en.wikipedia.org/wiki/Visual_learning

    Firstly, visual learning engages students, note that student engagement is one of the most important factors that motivate students to learn. Visuals increase student interest with the use of graphics animation and video. Consequently, it has been found that students pay greater attention to lecture material when visuals are used.

  3. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Google Expeditions [9] allows students to take a shared field trip using smartphone headset technology under the control of a teacher's app. [10] Nearpod's VR provides lesson plans in all core subjects for primary grades, and has been shown to increase student engagement in lessons. [11]

  4. Student engagement - Wikipedia

    en.wikipedia.org/wiki/Student_engagement

    In a number of studies student engagement has been identified as a desirable trait in schools; however, there is little consensus among students and educators as to how to define it. [12] Often, student engagement is defined according to one of the most popular measures of student engagement – the National Survey of Student Engagement (NSSE ...

  5. Social media in education - Wikipedia

    en.wikipedia.org/wiki/Social_media_in_education

    Weisberger hypothesized that social media can increase learning engagement levels (student-student, student-instructor, and student-content) and the development of learning skills, such as reflection, critical thinking, construction of knowledge and understanding of one's learning process.

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The dynamic combination of intrinsic and extrinsic motivators is a powerful force [22] which, if educational contexts can adapt from video games, may increase student motivation, and student learning. Some of the potential benefits of successful gamification initiatives in the classroom include: giving students ownership of their learning [28]

  7. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]